About Shuflr
One developer, one problem worth solving.
Hi — I’m a small independent developer, and Shuflr is my attempt to solve a problem my friends and I kept running into: there was no good way to play our card games together online.
The games we grew up with — Teen Patti at family gatherings, Rummy on long afternoons, Court Piece with exactly four people and strong opinions, poker nights, Judgement, Bluff — either weren’t online at all, or existed only inside apps stuffed with strangers, ads between every hand, fake-chip stores, and sign-up walls. All we wanted was the kitchen table, moved to a browser.
So I built it. On Shuflr you create a private table, send your friends a six-letter code, and play. That’s the whole flow.
What Shuflr believes in
- Private by default. Every table is invite-only. There are no public lobbies and no strangers.
- No sign-ups. Pick a name and an avatar and you’re in. No accounts, no passwords, no email harvesting.
- Play money only. Chips and counters are just the score. Nothing is bought, sold, deposited or cashed out — Shuflr is not a gambling site and never will be.
- Complete games. Real rules, properly enforced — from side shows in Teen Patti to pure sequences in Rummy to split pots in Omaha Hi-Lo. Bots can fill an empty seat when you’re one friend short.
Where it’s going
Shuflr already plays eight games — Poker (twelve variants), Teen Patti (35 variations), Indian Rummy, Blackjack, Judgement, Bluff, Court Piece and Plus Minus — and it keeps growing based on what players ask for. If your group’s favourite game is missing, tell me about it.
♣ Start a table